The eagerly awaited update 3.4.0 for eFootball 2024 is now available, bringing with it a plethora of enhancements and changes.
This update focuses on refining gameplay dynamics, adding new features, and updating data to reflect the latest in the world of football. Below is a comprehensive overview of the updates and additions introduced in this version, including a collaboration with the popular anime “BLUE LOCK.”.
General Updates and Additions
The following updates and additions has been made available in eFootball 2024:
- Position Training: A new feature that allows players to acquire and add Position Proficiencies, enhancing flexibility and strategic depth.
- Booster Effects and Conditions: Revisions have been made to the explanation screens for a clearer understanding of game mechanics.
- Top Menu Structure: Changes to the layout when logged out have been implemented for improved navigation.
- Manager Team Playstyle Proficiencies: Adjustments ensure a more realistic impact on gameplay.
- New Stadium Addition: The iconic Estadio Olímpico Universitario is now part of the game’s venue lineup.
Le nouveau stade des Puma sur #eFootball2024
L'Estadio Olímpico Universitario 🏟️ pic.twitter.com/kol1Ggyqx5— E FOOTBALLER (@E_footballeur) March 21, 2024
Data Updates
As a commitment to authenticity, the following components have been updated:
- Player visuals and stats
- 241 new player faces
- Team uniforms
- Club emblems
- Equipment including cleats and balls
- Stadium graphics and ambient advertisements
- Media backdrops and corner flags
- Enhancements to cinematics and animations, including new celebrations
- Refreshed commentary for a more immersive experience
New Season Data Updates
Reflecting the dynamism of football, team structures from the following leagues have been updated with the latest season data:
- Brasileirão Assaí
- Brasileirão Betano Série B
- USL Championship
Gameplay Fixes and Adjustments
The next gameplay adjustments and modifications have been made with a particular emphasis on defending:
Dribbling
- Enhanced transition between normal dribbling and Dash Dribbling for better responsiveness.
Traps
- Corrected unnaturally fast player movement when controlling the ball.
- Adjusted ball control to use the inside of the foot in more realistic scenarios.
Passing
- Improved player ability to receive passes.
- Adjusted low passes for better teammate selection.
- Made lofted through passes more receivable.
- Adjusted goalkeeper throws for better team play.
- Introduced new kicking motions for “Outside Curler” skill, enhancing control and direction.
Shooting
- Adjusted headers for more realistic trajectories based on player positioning and posture.
- Enhanced heading motions for situational appropriateness.
- Reduced off-target headers for freer players.
Kicking
- Updated T. Kubo’s free kick and corner-kick motions with real-life data.
- Reduced extra touch occurrences, promoting one-touch play.
- Adjusted kicking accuracy for difficult angles and behind-the-player passes.
- Improved free kick motions for situation-appropriate actions.
Defending
- Adjusted to consider only “Tackling” stat in defensive touch heaviness.
- Enhanced tackling and blocking motions for realism.
- Improved player judgment in block attempts, preventing unrealistic blocks.
- Restricted sliding tackles to players with the specific skill.
- Addressed slow sharp-angled turns and unnecessary cursor switches post-corner.
- Fixed unnatural heading attempts and delayed command responsiveness in avoidance scenarios.
AI
- Adjusted “Classic No. 10” players to be more offensive, excluding CMF from their eligible positions.
- Refined AI to hold the ball less and match difficulty adjustments.
- Reduced unnecessary defensive drop-backs, improving positioning.
- Adjusted goal coverage moves, affecting player responsiveness based on “Defensive Engagement.”
- Corrected player positioning issues during crosses and corner kicks.
- Enhanced free kick and throw-in positioning for strategic play.
- Addressed in-penalty-area fouls by non-controlled players and improved shot interaction.
Fouls
- Made foul decisions fairer and improved advantage play decisions.
Controls
- Adjusted player positioning in match-ups for better defensive selection.
- Addressed team press activation issues and set-piece responsiveness.
- Ensured taller and aerially strong players are less likely chosen for short corners.
Other Gameplay Enhancements
- Fixed issues where players could get stuck together, lose the ball when avoiding tackles, or experience unnatural ball bounces.
- Implemented various adjustments to enhance the overall match experience.
General Fixes
This update also addresses specific bugs and errors for a seamless gaming experience, including visual discrepancies of some Player Cards from “POTW: European Club Championship and incorrect Objective names.